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This is the story of the determined captain. And the clever girl's. And those of the brave knight and his fair maiden. There are ten stories in "Fabelwelten" and the fact that they undermine every cliché is also due to the staff of this game, which is also an interactive book. It is therefore also aimed at children from the age of five and someone who can already read. That person reads, and everyone listening chooses each new character from their cards. They show animals, and it makes a big difference whether, for example, the troublemaker is played by an angry seahorse or a frightened raccoon. Points are awarded for the most suitable animal. But they hardly matter in the most imaginative bedtime story since children's games.
A cross-eyed earthworm as a helpful ferryman? An angry city pigeon as a lonely musician? When the children play all the roles in “Fable Worlds”, the mental cinema starts all by itself. Game idea, features and illustrations are as imaginative as they are stimulating; at the same time, they also promote empathy. How Wilfried and Marie Fort combine the worlds of game and book into something completely new is simply fabulous.
For 2-6 game ends
From 5 years
Duration: approx. 20 minutes
ATTENTION: Not suitable for children under 3 years. Danger of suffocation due to small parts that can be swallowed.